![]() ![]() Amenities surplus will buff Happiness, which increases Stability, and helps reduce the crime long enough to wait out Culture Shock. Or, you can allow crime for a moment and Negotiate with Crime Lords for the +10 Stability bonus, and then use the above species rights to minimize the crime for good Stability.Īfter you Invade, build a Holo Theater (or Temple if Spiritualist) for the Amenities. These changes should bring Stability to at least 50% assuming you have no unemployment or housing issues. Build a Holo Theater (or Temple is Spiritualist) to increase Amenities, and have your new pops work the jobs. Set Living Standards to Decent conditions for a microscopic increase to upkeep and a significant happiness bonus (well, -20% happiness compared to -30% with Chattel Slavery). Set your new slave pops to Indentured Servitude to fill Specialist jobs you will need. The fast solution is to adjust your Species Right by pausing right after invasion. This prevents anyone from being resettled off the planet, even if you resettle Prepatents onto the planet for example. When you Invade a primitive planet, you get the Culture Shock modifier added for that planet, for -20 Stability for 10 years. HELP I HAVE ZERO STABILITY AND SLAVE UPRISING AND AHGGHHHFGXZ This is a very fast boost of pops early game. These armies can be ordered to invade the Primitive world you don't need a colony ship at all, there is no colonization time, and you automatically enslave the savages living on your new colony. You want to train 2 assault armies on homeworld, once you have 200 minerals to spare. When you first start scouting and find your habitables, build outposts asap in orbit. These two Guaranteed Habitables will be of the correct climate (Arid) and populated with primitives, ranging from Stone Age to Iron Age from what I can tell. We have 2 Guaranteed Habitable Worlds spawn in match options. I don't recommend picking Repugnant on Prepatents (unlike Servile Syncretic pops) since the Necrophyte jobs they fill for Chamber of Elevation will be a useful source of Amenities, and they can fill Holo Theater jobs with Domestic Servitude.įor sake of example, our species starts on an Arid homeworld, and thus that's our ideal climate. You can pick whatever you like, of course, but you should avoid Worker related traits like Industrious on Necrophage, and Specialist related traits like Intelligent on the prepatent. Here is an example of one way to optimize both species. Because of this, Slow Breeders is a free 2 trait points for Necrophage, whereas it is normally a terrible trait choice. Your necrophages will not reproduce, only your Prepatent species and other species you may ah, "obtain" later can reproduce. You *can* pick this Origin+Civic combo but I wouldn't suggest it :Pīecause the Necrophage trait enhances Ruler and Specialist production while hurting Worker production, and the Origin itself restricts Leaders and Rulers to Necrophage pops, it is only logical to optimize Necrophage pops as your Ruler/Specialist class, and your Prepatent species to Workers. Thus, you are crippled with -75% (or lower) pop growth speed. Prepatents are enslaved by default, this is why Xenophile is blocked.ĭo note however, that Necrophage and Fanatic Purifier have a painful conflict: FP cannot enslave, and thus your Prepatent species is genocided, leaving you only with Necrophage pops as your only species. You pick traits for both Necrophage and Prepatent Species, just like Syncretic Evolution, and can therefor optimize both. You start on a regular Homeworld of your climate choice, with 30 total pops (18 Necrophage, 12 Prepatent). Must not be: Xenophile, Fanatic Xenophile, Fanatic Egalitarian, Death Cult Civic, Corporate Death Cult Civic, Gestalt.Guaranteed Habitable World(s) are populated by Primitives.Only Necrophage pops may be Rulers or Leaders.Can Convert Pops of other species to Necrophage.Your Prepatent species isn't quite as strong as a Servile Syncretic species, but your Necrophage species has quite a number of bonuses over a Syncretic dominant species. Necrophage plays very similar to Syncretic Evolution, with a few twists that are mostly positive. ![]()
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